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Cyberpunk 2077: Phantom Liberty - Cynosure inner facility

As you go deeper into the guts of Cynosure, the atmosphere changes, the cold concrete gives way to metallic walls, pressure chambers, servers units and control panels. The entire facility revolves around an enigmatic, imposing spherical structure. What truly lies beneath the core ?

I was the environment artist responsible for the locations of the quest “Somewhat damaged”. I have established the design, the construction and set dressing of the whole locations based on a level design blockout from start to polishing stage. The hero assets of the place have been made by Anton Leonov and Maciej Caputa. Original concepts for the core are from Ward Lindhout and Filippo Ubertino. I wanted to emphasize the progressive change to higher level of technology as the player approach the source of Cynosure. I was happy to finish working on Cyberpunk 2077 on a location like this, inspired by my favourite manga authors.

Level designers: Miles Tost, Klaudia Dobrogojska
Concept artists: Ward Lindhout, Adam Daroszewski, Filippo Ubertino
Asset artists: Maciej Caputa, Anton Leonov
Lighting artist: Poo Voon Kent
Vfx: Igor Janikowski, Katarzyna Gozdowska, Piotr Suchodolski
UI: Vladimir Vilimosvky
Lead environment: Kacper Niepokólczycki
Art direction: Paweł Mielniczuk, Jakub Knapik

These images are the result of a whole team of talented artists. Thanks to everyone involved in this project.

Hero assets by:
https://www.artstation.com/ontoxa
https://www.artstation.com/cmac
Concept by:
https://www.artstation.com/artbyward
https://www.artstation.com/ikarysz
https://www.artstation.com/futurior
Lighting by: https://www.artstation.com/one_percent_talent

Assets by Maciej Caputa

Assets by Maciej Caputa

Assets by Maciej Caputa

Assets by Maciej Caputa

Assets by Anton Leonov

Assets by Anton Leonov